Project: Spectrum | A crowd-developed monitor

This post serves to show the current status and history of Project: Spectrum, monitor being developed by Eve and its community.

Present: The current state of events

Crowd-development is still underway

You can find everything about this project and participate in the Project: Spectrum development category of our forums.

We’re finalizing specifications

These are the provisional specifications so far:

Project Spectrum
Panel
Size 27"
Panel technology IPS TFT LCD
Native resolution 2560 x 1440 Quad-HD
Pixel pitch 0.2335mm
Pixel density 108.79ppi
Aspect ratio 16 : 9
Backlight technology LED
Local backlight dimming No
Brightness 400cd/m² typical
450cd/m² peak
Contrast ratio 1000 : 1 – 1300 : 1 typical
Displayable colors 1.07 billion
Color gamut 98% DCI-P3
Color depth 10-bit (8-bit + A-FRC)
Surface treatment Low-haze, 20% anti-glare
Response time 1ms
Refresh rate 48Hz – 144Hz native
48Hz – 165Hz overclocked
Curve No
Touch-enabled No
Pen-enabled No
Ports
(1x) HDMI HDMI 2.0a video input
(2x) DisplayPort DisplayPort 1.4 video input
DisplayPort 1.4 video output for daisy-chaining
(2x) USB Type-C HDMI (1.4b) Alternate Mode video input
HDMI (1.4b) Alternate Mode video output for daisy-chaining
DisplayPort (1.4) Alternate Mode video input
DisplayPort (1.4) Alternate Mode video output for daisy-chaining
USB 3.1 Gen 2 (up to 10Gbps) downstream
USB 3.1 upstream connection to computer
1x USB PowerDelivery up to 20V / 5A (100W)
1x power output up to 5V / 3A (15W)
(2x) USB Type-A USB 3.1 Gen 2 (up to 10Gbps) downstream
power output up to 5V / 2A (10W)
(1x) USB Type-B USB 3.1 upstream connection to computer
(1x) 3.5mm minijack headphone / speaker output from video input source
Speakers No
Features
HDR HDR10 Media Profile
VESA DisplayHDR400 certified
Adaptive sync G-SYNC Compatible certified (48Hz – 165Hz)
FreeSync 2 certified (48Hz – 165Hz)
Simultaneous active inputs Picture-in-picture mode
Split-screen mode
Quad split-screen mode
Pixel-perfect upscaling Integer-ratio upscaling by pixel duplication for low-resolution input signals
Emulated sRGB mode Mapped to DCI-P3 for optimal color accuracy of sRGB content
Variable overdrive Yes (multiple profiles)
Backlight strobing Yes
Controls
Buttons 1x Power button
1x Pre-set button (default function: switch between active inputs)
1x 4-Way joystick (OSD menu controls)
Controls are centered on the bottom edge and back of monitor
Status lights 1x Power indicator light (solid white when on, pulsing white when stand-by) ¹
OSD adjustments ² Global dimming (on / off)
Select USB hub source (USB-B / USB-C)
Ergonomics
Wall-mount VESA Mounting Interface Standard compatible
Vertical tilt ³ Yes (8° down, 24° up)
Horizontal swivel ³ No
Pivot ³ Yes (90° landscape to portrait rotation)
Height adjust ³ Yes (130mm)
Stand removable ³ Yes (with quick-release button)
Power
Power supply External power adapter

Product is still in development, specifications may be subject to change. | ¹ RGB option still being explored | ² Other OSD features still to be announced | ³ Stand sold separately

We are still working out some details and features. You can join in on this discussion here.

We’re in the process of deciding the looks

Design concepts were only just released, but the designers are already taking your feedback and running with it! You can join in on the discussion here.


Past: A history of Project: Spectrum

2019

February

March

April

May

  • Something needs to keep the screen in place, and different monitors have different stands. So we discussed what our stand should be like. We also asked about the need for integrated speakers.
  • Wanting to actually connect things to the monitor, we need ports. So we discussed the available options to make sure Spectrum has all the ports it needs.
  • The idea of open-source firmware comes up, and we start looking into what it can do for our users.
  • In an extensive post, we reveal what’s been decided so far based on community feedback. Among other things we lock down the display panel to use, stand adjustments, and some of the ports.

June

August

  • We’re getting a pretty good handle on the specifications, though a lot of things still need to be discussed with the manufacturer.
  • Our design partner Propeller has come up with initial design directions, giving the first ideas of what our monitor could look like.

September

October

November

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